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#title Multimedia Keys
In Ubuntu 5.10 (Breezy Badger), Ubuntu 5.04 (Hoary Hedgehog) and later Ubuntu versions, please go to System menu -> Preferences -> Keyboard Shortcuts to find the keyboard shortcut editor. Many of the common multimedia and control keys should be predefined, and if they are not you should be able to assign functions to them through Keyboard Shortcuts easily.
If after assigning as described above, your VolumeUp/VolumeDown/Mute keys seem to work (i.e. you see a popup window with a slider in the middle of the screen that reacts on those key presses), but the playback volume actually remains unchanged, you may also have to setup what mixer tracks (channels) these keys should be bound to. Refer to this section below.
For Kubuntu, see KDEMultimediaKeys. For Xubuntu, see XfceMultimediaKeys.
Please note that if you are using this guide with laptops that have a button to switch off bluetooth/wireless, you must not assign them anything in order for these switches to work. You may also need acerhk if xev does not recognize you keys.
The easiest way to configure you multimedia keys is to use keyTouch. KeyTouch is the first and only program of its kind that works perfectly together with recent kernels (2.6.24+). If your keyboard is not supported yet, you can easily get it supported. You can do this by using keytouch-editor (documentation: http://keytouch.sourceforge.net/keytouch_editor/).
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You can install keyTouch on Ubuntu Maverick 10.10 with
You can find keyTouch (and keytouch-editor) in System->Preferences->Keytouch (Editor)
You should first run keyTouch Editor and after you finish the configuration file for you keyboard make sure you share it with other users (upload) when the programs asks.
Another autosetup program found at http://lineak.sourceforge.net/
Failing that, see below.
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A little background note: When you hit a key on your keyboard, the linux kernel generates a raw scancode for it (if it is assigned). Each scancode can be mapped to a keycode. This is at kernel level. X has a (quasi) total independent way of mapping keys: X reads the kernel keycode table at startup, then maps the keycode to its independent keycode table (it is the same as the kernel keycodes but different :)). https://suitesite644.weebly.com/blog/pokemon-tcg-online-key-generator. Then each keycode can be mapped to a keysym, i.e. a string which represent a key or suggest an action. Thus to have our keys fully functional, they need a kernel scancode/keycode plus a X keycode/keysym. It may seem weird, but X developers have their reason to keep a separate keyboard mapping from the kernel. It is not difficult at all, just a quite tedious procedure.
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This UI can be found in the System -> Preferences -> Sound dialog. On the Devices page of this dialog, select the desired device and mixer tracks in the Default Mixer Tracks section. The corresponding GConf keys for these settings are /desktop/gnome/sound/default_mixer_device and /desktop/gnome/sound/default_mixer_tracks.
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Those who are interested in details, can take a look at the function acme_volume_gstreamer_open() in acme-volume-gstreamer.c which defines the logic used to select mixer tracks.
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